houses
HOUSES_TEMPLATES
This section defines house templates, which are the base structure each house follows. Let’s break it down:
coords: House coordinates on the map.
title: House name or type.
description: House description and its challenges.
photos: Links to illustrative images of the house.
itens: Items that can be stolen:
normal: Common items found in the house.
headboard: Special and usually rarer items.
objects: Interactive locations inside the house where items can be stolen.
coords: Object position.
range: Distance within which you can interact.
type: Type of object (normal or special).
required: Item needed to break into the house.
item: Item name.
amount: Required quantity.
lasers: House security systems.
start and finish: Start and end positions of the lasers.
audio_range: Distance where laser sounds are audible.
enemies: Possible enemies inside the house.
animal: Potential presence of animals.
humanoid: Armed or unarmed NPCs.
weapons: Weapons these enemies might carry.
players: Maximum number of players that can invade the house.
polices: Minimum number of online police required.
cooldown: Waiting time before robbing this house again.
expire: Maximum time you have to complete the robbery.
HOUSES_LIST
Specific houses using the created templates.
template: House template it follows (like TEMPLATE_BASIC_001).
coords: House location on the map.
distance: Distance required to interact with the house.
Last updated