framework
framework.isPlayerAlive() -- return if player is aliveframework.request() -- return a boolean value if player accept request ( need a promise )framework.giveInventoryItem() -- give inventory item to playerframework.tryGetInventoryItem() -- consume inventory item player ( need a boolean value )framework.getItemName() -- return a title name itemframework.sendNotify() -- send notify to player ( need a configuration framework.NOTIFY_TYPES )framework.getUsersPermission() -- return table<number,number> users by permission example
return { [1] = 2, [2] = 339, [3] = 923, [4] = 10 }framework.getUserId() -- return user_idframework.getUserSource() --return a source using user_idframework.getUserName() -- using user_id to return string or falseframework.handleDisableAllKeys() -- activates or deactivates the player's keyboard for use in animationsexports('disconnectedPlayerRobbery', function(user_id) -- return vector4 or falseLast updated